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News

Blender at Annecy 2025Blender at Annecy 2025

Blender attends the Annecy Festival 2025 and organizes a community meetup for studios!

Reinforcing the Blender Trademark GuidelinesReinforcing the Blender Trademark Guidelines

Blender Foundation now offers a more detailed trademark policy for the Blender brand.

Projects to Look Forward to in 2025Projects to Look Forward to in 2025

The projects to keep an eye on in 2025!

Celebrating 30 years of BlenderCelebrating 30 years of Blender

Today Blender turns 30 years old! Here is a short message form the team.

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Press Releases

Blender at Annecy 2025Blender at Annecy 2025

Blender attends the Annecy Festival 2025 and organizes a community meetup for studios!

Blender 4.4 ReleaseBlender 4.4 Release

Blender Foundation and the online developer community proudly present Blender 4.4!

Blender 4.3 ReleaseBlender 4.3 Release

Blender Foundation and the online developers community are proud to present Blender 4.3!

Blender Foundation’s 2024 FundraiserBlender Foundation’s 2024 Fundraiser

The Blender Foundation announces its fundraising campaign for 2024.

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Development

Projects Update – Q2/2025Projects Update – Q2/2025

Here’s a look at the current status of all ongoing projects.

The Future of OverridesThe Future of Overrides

Next steps for overrides: how to make them easier to use and manage.

Animation 2025: Progress & PlanningAnimation 2025: Progress & Planning

The Animation & Rigging module presents the progress and future plans for Animation 2025.

Node Tools in Blender 4.0Node Tools in Blender 4.0

Node tools are available in Blender 4.0 Beta!

Go to the Blender Developers blog

Blender Studio

Announcing 'Singularity'Announcing 'Singularity'Let's set out on an epic space adventure to put our painterly tools to the test!
Project 'Storm' has started!Project 'Storm' has started!A new character to add to the Blender Studio library and a new workflow to handle facial deformation.
DOGWALK - Early AccessDOGWALK - Early AccessThe production is done. The game is feature complete. Download and play it now!
Character Rigging for Project DogWalkCharacter Rigging for Project DogWalkHjalti goes over the process of rigging the main characters for Project DogWalk.

Go to the Blender Studio blog

User Stories

Making Flow – Interview with director Gints ZilbalodisMaking Flow – Interview with director Gints Zilbalodis

In this interview, Gints Zilbalodis, writer and director of the film, shares how Blender was instrumental in the creation of the film.

Behind the Scenes: Nashville International AirportBehind the Scenes: Nashville International Airport

Montreal-based Gentilhomme studio goes over their use of Blender for their installation at the Nashville International Airport.

Visual Effects for the Indian blockbuster “RRR”Visual Effects for the Indian blockbuster “RRR”

Makuta Visual Effects shares the experience of using Blender in the creation of some of the VFX for the Indian blockbuster RRR:

Sinking Feeling: Using Blender To Do GoodSinking Feeling: Using Blender To Do Good

Blue Zoo is an animation studio based in London. Learn how they used Blender to create their touching “Sinking Feeling” short animation.

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